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Operation Ragnarok

This is my most recent level for Call of Duty Black Ops III. It was fully designed and built by myself using partly community assets as well as some hand built with the majority being provided by Treyarch in the tools.

The gameplay systems and Quests were designed by me also.
The entire level was built from blockout by myself and carried though until completion.
Involving multiple iterations and changes based of testing and player feedback.